Astrodawn
Astrodawn is a high-stakes space shooter that throws you into the heart of a chaotic
interstellar conflict. With the visuals done by my brother, I engineered the core mechanics
from the ground up, focusing on a fluid combat system, multiplayer, and responsive ship
controls. The game features intense dogfights, exploration, and spaceship progression.
Fall'n Fly
Completed 2025
Who says mobile games have to be simple? Fall'n Fly is a physics-based mobile game that
challenges players with a simple yet addictive concept. I developed the full-stack
architecture for this project, optimizing it for both the App Store and Google Play to
ensure a seamless experience across all devices.
Rekor Blue
Completed 2022
Rekor Blue is a license plate recognition app built for speed and accuracy. I helped
engineer the real-time capture system that processes frames through a License Plate
Recognition library, rapidly comparing plate numbers against hotlists and alerting users
when matches are found. The app pairs a local database with a REST API to handle
authentication, manage configurations, and store scanning session data.